Video games are clearly an entry drug

I love the Office of Film and Literature Classification (OFLC). They protect me and my family from developing expensive heroin and ice addictions; because everyone knows that video games are clearly a gateway to a life of violence and heavy drug use.

In the interest of protecting Australia from the ruthless thread of animated pixels, Fallout 3, is the most recent game to suffer the mighty wrath of the OFLC; being denied a rating, and thus effectively banning it in Australia. GameSpot AU, broke the news only a few days ago:

Rumours were swirling late last week that Australia’s strict games classification regime had struck its highest-profile victim for 2008, with Fallout 3 apparently being refused a rating. It seems the rumours were true, with confirmation coming tonight that Bethesda’s upcoming postapocalyptic action RPG has indeed been banned for sale in Australia.

So don’t worry folks. The temptation to inject yourself in the arm with someone else’s needle because you’re unable to tell the difference between a post-apocalyptic digital fantasy land and reality is now gone.

Initially the news was just an industry rumor, as it’s not the first time a video game has come under fire in Australia because our leaders lack the intelligence to add an R18+ rating for video games, despite the fact that other media has it. GameSpot AU later updated their post, confirming our fears:

Upcoming Bethesda game refused classification Down Under by ratings body; OFLC report confirms banning is due to showing positive effects of in-game drug use.

I think Jeremy from the An Onymous Lefty blog, sums it up perfectly:

Still, thank God the Board has been forced to apply the Government’s stupidly inconsistent legislation in such a ridiculous way to this major game – maybe this will finally prompt enough outrage from the industry that they will push harder for change. Perhaps this will be the final straw, and idiot SA Attorney General Michael Atkinson will no longer be able to prevent the other AGs from the common sense approach of treating games like any other media that adults enjoy, by implementing an R18 rating.

you can read the whole post here; I highly recommend reading it because its hilarious much like Michael Atkinson’s response to a constituent, arguing “That if you have an R18 classification system, children will get access to that material anyway.”
Perhaps someone should explain the interwebs to him?

4 Replies to “Video games are clearly an entry drug”

  1. hmmm so what’s stopping kids from ordering off eBay US or simply downloading it?

    not having a R18 classification doesn’t stop kids from accessing it, it stops Australian game stores from profiting off the game and losing $1000’s

    I also believe it creates more interest for children if it is banned

  2. Dallas, I think you’ve hit the nail on the head.

    More interestingly, a recent study has found that in fact, the average age of video gamers is about 30 years old, far from the 15 year old stereotype.

    There are a number of reasons why adults make up the bulk of the gamers, but thats not important. What is significant is that there is no appropriate rating for material of a sexual or adult nature available to what is clearly the majority of a specific market.

    what confuses me about it, is that OTHER media have had an R18+ classification for as long as I can remember, I simply can not logically explain why video games do not.

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